Connect 3on3 Basketball

Acworth

Tournament Rules

PLAYER ELIGIBILITY:

1. Each team must have at least three (3) players on their roster and be registered as a team by the pre-determined entry deadline. Each team may have up to five (5) members.
2. The team roster must be set when the first game begins, and it cannot be changed for the duration of the tournament without the direct consent of the Tournament Director(s).
3. Eligibility problems will be addressed from time of discovery. No replay of games or adjustment will be allowed for previous tournament games and standing involving the team in question.
4. Players may appear on only one (1) team roster for each tournament. Any player appearing on more than one (1) team roster will be automatically disqualified from participation in that tournament.
5. NO jewelry may be worn during the games by any players.

DIVISIONS:

1. The highest division any team member fits into will determine the division your team plays in. Example: If one college student wants to team with 2 high schoolers, the team must play in the college division. This rule works the opposite way for the over-35 division. If one person is under 35, the entire team must play in the under-35 division.

PRE-GAME:

1. All games will be on the same schedule, starting at 5 minutes and 35 minutes past each hour. Every team MUST be at their designated court on the hour or half past, to allow for a five-minute warm-up.
2. Both teams will warm-up at the same time prior to the game.
3. Only those teams scheduled to play are allowed to occupy the court at the scheduled time.

SCORING:

1. Field goals are worth one (1) point, or two (2) points if taken from behind the "2 Point" line. All foul shots are also worth one (1) point.
2. Games are played up to 15 (win by 2 points), or the team ahead after 20 minutes wins.

GAME PLAY:

1. A coin flip before the start of the game will determine who gets the ball first. Play will always start at the top of the court.
2. The ball will change possession after a scored basket.
3. Jump balls will go to the defense. Jump ball on a rebound will go to the team that was on defense.
4. The front of the portable baskets will be played out-of-bounds. The top of the backboard is out-of-bounds; however, the sides and bottom of the backboard are in play.
5. The ball must be checked by an opposing player before it is put into play. The offense must pass the ball in while standing at the top of the court to begin play.
6. All restarts after fouls, foul shots and violations will be played out-of-bounds at the top of the court. A ball out-of-bounds will be taken out at the top of the court.
7. The ball must be "taken back" past the two-point line on EVERY CHANGE OF POSSESSION. Violation occurs only if a basket is made by the team failing to properly "take it back", and will result in loss of point scored and possession to the other team.
8. "Taking back" means one foot behind the two-point line.
9. Stalling goes against the fun principles of the game. An unofficial 30-second shot clock is effect at all times, and may be enforced by the Referee/Scorekeeper. Failure to attempt a shot and draw iron in 30 seconds after being advised by the Referee/Scorekeeper will result in loss of possession.

FOULS AND VIOLATIONS:

1. Fouls will be called by the referee.
2. If a player is fouled during play, the foul is recorded, and the offense keeps possession of the ball beginning up top.
[Before the 7th team foul]- If a foul is called while a player is attempting a shot, and the shot is made, the basket counts, the foul is recorded and possession goes over to the other team, beginning at the top of the court.
[Before the 7th team foul]- If a foul is called while a player is attempting a shot, and the shot is missed, the foul is recorded, and the player receives one foul shot, worth one (1) point. If the player is fouled while attempting a 2-point shot, the player receives 2 foul shots. After the shots, possession goes over to the other team.
On and beyond the 7th team foul, shooting or non-shooting, the offense is given a one (1) point free throw attempt AND possession of the ball to be taken out at the top of the court, regardless of whether the free throw is made or missed. If the player is fouled attempting a 2 point shot, the player receives 2 fouls shots AND possession of the ball.
3. A Referee, Scorekeeper, or Tournament Official may call a technical foul for flagrant, intentional fouls. A dead ball technical foul shot will be awarded to the team fouled. The team captain selects the shooter for one shot from free throw distance. The shooting team also receives the ball out-of-bounds following the free throw, whether the shot is made or missed.
4. Continual misconduct or flagrant/intentional fouling will result in immediate dismissal of the guilty player or team from that particular game and/or all remaining games at the discretion of the Tournament Officials. Fighting and/or throwing a punch will not be tolerated under ANY circumstances and will result in immediate dismissal of the entire team without refund of registration fees.

TIME-OUTS:

1. Each team is allowed one (1) 45 second time-out per game. The Game Clock continues to run during these timeouts.

QUESTIONS OR COMPLAINTS:

1. The team captain is the sole spokesperson for his/her team.
2. Any questions, complaints, or comments shall be taken up with the referees and scorekeepers, then Tournament Officials if necessary.
3. The judgment decisions of the Referee and/or Scorekeeper cannot be changed by higher authority. Only questions concerning rule interpretation or eligibility are grounds for an appeal.
4. Once play resumes after a disagreement or appeal, the decision is considered to be final. No further appeals will be allowed on that incident.

October 25th, 2008 - Acworth, GA

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